GMAX DVC
Grouping & Exporting
Grouping Interor and Exterior
To achieve a Virtual Cockpit in gmax/FS2004 you need to
make two groups in gmax and two groups only, there should be
nothing outside the groups (that includes cameras) or else
only an exterior model will be created, these two groups are named
interior and exterior
For the purposes of this example i have just cloned my
plane for both views
First off lets make the interior group anything in
this group will be shown in the virtual cockpit and the left and
right views of the 2d cockpit.
Select all the objects that you will use for your virtual
cockpit then select group from the group menu then give the group the
name of interior.
Next do the same for your exterior objects but call the
group exterior
Setting the pilots eyepoint
To set the position of the pilots eye
in the virtual cockpit, select the interior group then in the
heirachy section select affect pivot only.
Moving the pivot of the exterior group will set the
point at which you pan around in spot plane view, this point is
normaly taken from the center of the gmax world.
Export Time
Before you export open the directory you are exporting
to in windows, this will make life easier later on
Start off by exporting with type set to BGL, this is to
give us access to the makemdl interface
Don`t bother entering the Latitiude and Longitude in here,
at this point goto your export directory in windows (which you opened
ready earlier)
In your export directory you will find two files like so,
each is 12 bytes in size
The files have the name that you exported as but one has
_interior at the end
Now rename the file with the exportname_interior to
exportname_interior.x
Now we are back into makemdl, so first off on the main
page set Model Type to aircraft so we create a .mdl file
Now all thats left to do is add the interior file to the
LOD list, so click add and select the file you just renamed
Now just press START
Once the model is made you will be left with your model
file as usual, and you _interior.x file which you might as well
delete now as it is no longer any use for anything not even the next
export as it only contains a pointer to memory, that memory will have
been overwritten by the time of you next export.
You know what to do now with your .mdl file
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